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Star in your own music video
February 2nd, 2011

This is an awesome site that allows the user to become part of their very own music video experience. Upload, Import from Facebook or take a picture using your webcam, select your favoured music genre, sit back and enjoy. We have had hours of fun with this one. Check it out for yourself here..

King of the apps….for now anyway
January 28th, 2011

From humble beginnings and as a last-ditch attempt by a small, Finland based mobile game development house called ‘Rovio,’ to save their business, Angry Birds has now reached extraordinary heights. In two years, the app’s been downloaded over 50 million times. Not only is the app the top seller on iTunes, they are now producing versions of the game for the other major gaming platforms – Xbox, Playstation and Wii. There is also talk of a range of ‘Angry Bird’ soft toys, an ‘Angry Birds’ board game and even an ‘Angry Birds’ cartoon being produced.

EMOTION CLOCK
January 21st, 2011
studioemotion-clock2

Here’s an innovative and minimalist design we developed for a prototype digital watch with a full LCD screen as its face.

The Smashing Book
January 19th, 2011

The Smashing Book is a printed book about best practices in modern Web design. The book shares technical tips and best practices on coding, usability and optimization and explores how to create successful user interfaces and apply marketing principles to increase conversion rates. It also shows how to get the most out of typography, color and branding so that you end up with intuitive and effective Web designs.

Obsessed with Facebook
January 16th, 2011

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The Future of Mobile Tagging
January 14th, 2011

Although quite lengthy, this is an interesting presentation from the PSFK team. It explores the various ways in which the mobile device are used to engage and interact with consumers. QR Codes have received a lot of negative press in the past. If you are one of the non-believers, perhaps this presentation will help change your mind.

The Popularity of Each Letter in Google
January 4th, 2011

Fluid Mobile Phone Design Concept
November 12th, 2010

The mobile industry is huge, actually MASSIVE and growing at an astronomical rate. According to intomobile.com, mobile data revenues in the United States, set to reach over $55B by the end of 2010. This means more people are using mobile devices to browse the web, download files and more. This also means competition with mobile phone design is going to get even more intense as everyone grabs for a piece of that revenue pie. (more…)

MINI Getaway
October 20th, 2010

This clever reality game challenges users to download the ‘MINI Getaway’ app., find the MINI within Stockholm city centre and then stay as far away as possible from anyone else playing the game. If another player comes within 50 meters of the MINI holder, they are able to steal the virtual MINI and take on the challenge. Whoever holds the virtual MINI on the closing date of the competition wins an actual, MINI.

Volume/Anger controlled gaming
October 4th, 2010

GNILLEY is a game concept created by a small freeware game developer, ‘Radix’. Presented at ‘Game Jam Sydney 2010′, the game allows the user to control the main character and defeat enemies via voice control. The louder you shout/scream, the more aggressive the attack. Genius idea and a very amusing presentation. Love it!

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